Overview
This project explores graffiti as a spatial and immersive medium rather than a flat, surface-based expression. Through a mobile application, users can create spray-painted marks directly in 3D space, transforming graffiti from a 2D act of defacement into a volumetric form of expression. By shifting the canvas into the virtual realm, the project repositions graffiti as a tool for creative exploration while preserving the integrity of physical environments.
Role
Interaction & Technical Lead
Team
Ben Kazer, Joe Tu
Institution / Year
Harvard University - Graduate School of Design 2023
Tools
Grasshopper | C#